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time Posted by EAGLE_0WL (VIP) May 16 2006 1:25PM would it be a good idea that when time is up instead of claimin the game after a further wait the time out person is simply fouled so 1min is 1 min or loss of turn foul anyone agree Reconnection Time Stays As Is Posted by webmistress (moderator) May 17 2006 1:06PM I agree disconnects are annoying to say the least... Unfortunately, they are the way of life on the internet. There is no way around them. Because disconnects are unavoidable, Gamecolony has reconnection facilities. The limit on reconnection is 5 minutes. 5 minutes is usually enough for even slower systems/dial-up connections to be restored. If there is less then 5 min reconnection option, a lot of players will not be able to reconnect in time. Otherwise, the players winning will be the ones with better connection... time Posted by EAGLE_0WL (VIP) May 19 2006 2:49PM on reconect i agree cant be change but what about genral play 1min up still connected loss of turn thoughts!! Connection loss... Posted by webmaster (moderator) May 19 2006 3:06PM There are 2 issues here: (1) The times that you see displayed are your local time-related - this is for your reference only. The real time spent is determined by the server. At times when connection from your location to GameColony servers is slow, there is a visible difference in local time spent & server time spent. (2) For the first 3 times after time-per-move expires, the player who let his/her time-per-move expire keeps receiving warnings. During these 3 times this player gets some additional time. After the 3rd time-per-move expiration, no additional time is given. Occasionally, however, it may take up to additional 15 seconds on the part of the server to act regarding time-per-move expiration. |
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